public interface HouseholderReference<N extends Number> extends Householder<N>
Householder.Generic<N extends Number & Scalar<N>>, Householder.Primitive
Access1D.Aggregatable<N extends Number>, Access1D.Collectable<N extends Number,R extends Mutate1D.Receiver<N>>, Access1D.Elements, Access1D.ElementView<N extends Number>, Access1D.IndexOf, Access1D.Sliceable<N extends Number>, Access1D.Visitable<N extends Number>
Structure1D.BasicMapper<T>, Structure1D.IndexCallback, Structure1D.IndexMapper<T>, Structure1D.IntIndex, Structure1D.Logical<S extends Structure1D,B extends Structure1D.Logical<S,?>>, Structure1D.LongIndex, Structure1D.LoopCallback
Modifier and Type | Method and Description |
---|---|
<P extends Householder<N>> |
getWorker(PhysicalStore.Factory<N,?> factory) |
boolean |
isZero() |
static <N extends Number> |
make(MatrixStore<N> matrix,
boolean column) |
static <N extends Number> |
makeColumn(MatrixStore<N> matrix) |
static <N extends Number> |
makeRow(MatrixStore<N> matrix) |
void |
point(long row,
long col) |
first, transform
asCollectable1D, asPrimitive1D, axpy, byteValue, dot, doubleValue, elements, equals, floatValue, get, hashCode, intValue, longValue, nonzeros, shortValue, supplyTo, toRawCopy1D, toString, wrap, wrap, wrap
count, index, loopAll, loopMatching, loopRange, mapper, size
static <N extends Number> HouseholderReference<N> make(MatrixStore<N> matrix, boolean column)
static <N extends Number> HouseholderReference<N> makeColumn(MatrixStore<N> matrix)
static <N extends Number> HouseholderReference<N> makeRow(MatrixStore<N> matrix)
<P extends Householder<N>> P getWorker(PhysicalStore.Factory<N,?> factory)
boolean isZero()
void point(long row, long col)
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