public static interface PhysicalStore.Factory<N extends Number,I extends PhysicalStore<N>> extends Factory2D<I>
Modifier and Type | Method and Description |
---|---|
AggregatorSet<N> |
aggregator() |
DenseArray.Factory<N> |
array() |
MatrixStore.Factory<N> |
builder() |
I |
conjugate(Access2D<?> source) |
FunctionSet<N> |
function() |
default ColumnsSupplier<N> |
makeColumnsSupplier(int numberOfRows) |
I |
makeEye(long rows,
long columns) |
default I |
makeEye(Structure2D shape) |
Householder<N> |
makeHouseholder(int length) |
Rotation<N> |
makeRotation(int low,
int high,
double cos,
double sin) |
Rotation<N> |
makeRotation(int low,
int high,
N cos,
N sin) |
default RowsSupplier<N> |
makeRowsSupplier(int numberOfColumns) |
default I |
makeSPD(int dim)
Make a random Symmetric Positive Definite matrix
|
Scalar.Factory<N> |
scalar() |
I |
transpose(Access2D<?> source) |
AggregatorSet<N> aggregator()
DenseArray.Factory<N> array()
MatrixStore.Factory<N> builder()
FunctionSet<N> function()
default ColumnsSupplier<N> makeColumnsSupplier(int numberOfRows)
I makeEye(long rows, long columns)
default I makeEye(Structure2D shape)
Householder<N> makeHouseholder(int length)
default RowsSupplier<N> makeRowsSupplier(int numberOfColumns)
default I makeSPD(int dim)
Scalar.Factory<N> scalar()
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