public static final class QuaternionMatrix.LogicalBuilder extends Object
Structure2D.IntRowColumn, Structure2D.Logical<S extends Structure2D,B extends Structure2D.Logical<S,?>>, Structure2D.LongRowColumn, Structure2D.ReducibleTo1D<R extends Structure1D>, Structure2D.RowColumnCallback, Structure2D.RowColumnKey<R,C>, Structure2D.RowColumnMapper<R,C>
Structure1D.BasicMapper<T>, Structure1D.IndexCallback, Structure1D.IndexMapper<T>, Structure1D.IntIndex, Structure1D.LongIndex, Structure1D.LoopCallback
Modifier and Type | Method and Description |
---|---|
B |
above(int numberOfRows) |
B |
above(M... above) |
B |
above(N... elements) |
B |
below(int numberOfRows) |
B |
below(M... below) |
B |
below(N... elements) |
B |
bidiagonal(boolean upper,
boolean assumeOne) |
default M |
build() |
B |
column(int... columns) |
B |
conjugate() |
long |
countColumns() |
long |
countRows() |
B |
diagonal() |
B |
diagonally(M... diagonally) |
M |
get() |
B |
hermitian(boolean upper) |
B |
hessenberg(boolean upper) |
B |
left(int numberOfColumns) |
B |
left(M... left) |
B |
left(N... elements) |
B |
limits(int rowLimit,
int columnLimit) |
B |
offsets(int rowOffset,
int columnOffset) |
B |
right(int numberOfColumns) |
B |
right(M... right) |
B |
right(N... elements) |
B |
row(int... rows) |
B |
superimpose(int row,
int col,
M matrix) |
B |
superimpose(int row,
int col,
Number matrix) |
B |
superimpose(M matrix) |
void |
supplyTo(PhysicalStore<N> receiver) |
B |
transpose() |
B |
triangular(boolean upper,
boolean assumeOne) |
B |
tridiagonal() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
collect
column, column, column, column, column, count, count, index, index, isEmpty, isFat, isScalar, isSquare, isTall, isVector, loopAll, loopColumn, loopColumn, loopDiagonal, loopMatching, loopRow, loopRow, mapperOf, row, row, row, row, row
index, loopAll, loopMatching, loopRange, mapper, size
public B above(int numberOfRows)
public B above(M... above)
public B above(N... elements)
public B below(int numberOfRows)
public B below(M... below)
public B below(N... elements)
public B bidiagonal(boolean upper, boolean assumeOne)
public B column(int... columns)
public B conjugate()
public long countColumns()
public long countRows()
public B diagonal()
public B diagonally(M... diagonally)
public M get()
public B hermitian(boolean upper)
public B hessenberg(boolean upper)
public B left(int numberOfColumns)
public B left(M... left)
public B left(N... elements)
public B limits(int rowLimit, int columnLimit)
public B offsets(int rowOffset, int columnOffset)
public B right(int numberOfColumns)
public B right(M... right)
public B right(N... elements)
public B row(int... rows)
public B superimpose(int row, int col, M matrix)
public B superimpose(int row, int col, Number matrix)
public B superimpose(M matrix)
public void supplyTo(PhysicalStore<N> receiver)
public B transpose()
public B triangular(boolean upper, boolean assumeOne)
public B tridiagonal()
public M build()
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